Unity Tutorial 03

 

Screen shot from my unity 
This weeks tutorial was again quite easy to follow along with and understand, starting off with the decorating the world section which was a basically adding in the cubes to the scene, adjusting the settings and making them into a prefab . All of these things we have done last semester , i remember the troubles i was having with prefabs especially when adding box colliders and rigidbodys to these objects , which was covered in the next section , World Interactions, blocking movement. This section was basic enough and just involved making the ruby character unable to go through the cube and turning it into an obstacle . Adding in stuff like the tilemap collider was a new feature i leanrt from this section everything else such as editing the colliders and so on i already knew from last semester . Next week i am looking forward to the section on the collectibles as this is something i didn't do for my gam elast year and am very interested in how it works and how i could apply it to my own game once i learn it .

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